Minimalism Jam - The Graveyard Reaper
The Graveyard Reaper
Mostly adopted from my LD48 compo entry, Deep in the Graveyard, which already fits the minimalism theme well. Keeping zombie as the only enemy type on a static board to be more minimalist.
Intro
You, as the reaper, are reaping the souls of an endless zombie horde in a graveyard. How many souls can you claim before your eternal rest?
You have only 1 life to face the zombie horde. Zombie is the only enemy, but they keep coming.
Source Code: https://github.com/andykswong/minjam2021
Instructions:
- Game is turn based. All zombies move after you have taken an action.
- W/A/S/D or arrow key or click to move 1 square per turn in 4 directions. Bump into a zombie to kill it.
- Hit space or click on the reaper to skip a turn.
- Zombie moves 1 square forward per turn, and takes a turn to turn around.
Tools Used:
- Written in Typescript using three.js for 3D rendering.
- All 3D models are procedurally created using three.js primitives.
- Zughy 32 palette.
- Sound effects generated by jsfxr.
- CC0 Dark forest background music from chosic.com
- Lobster Two font from Google Fonts.
Status | Released |
Platforms | HTML5 |
Author | Andyw |
Genre | Puzzle |
Tags | Board Game, Minimalist, Roguelike, Roguelite, Turn-based, Turn-based Strategy |
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